I do like the idea of being able to click and go.
As with Original Sin, an upgraded version of the Divinity Engine is included for the game.
Given the tediousness involved with updating however, you may find Nexus versions being behind Steam ones, so that's something to keep in mind when choosing which spot to browse for mods, if you have the option to use the Steam workshop. Divinity: Original Sin II is the sixth game in the Divinity series and indirect sequel to Divinity: Original Sin: an isometric, single-player or multiplayer fantasy RPG with tactical turn-based combat.The central theme of the game is 'your origins affect who you are and what chances you get in life.'. Additionally, you have to hope that people have updated before posting comments on bugs / things not working.ĭespite all of that, Nexus is necessary for GoG users, and manually installing/updating mods as a player, which many people prefer. In contrast, to update on the Nexus, we need to local publish, zip it up, rename it, go to our mod page, go under files, add new version, enter the name, version, tweak the description (it always adds extra line breaks from what my previous desc was) upload the file, then finally save. Originally posted by LaughingLeader:As a mod author, Steam is more convenient since we just have to click Publish to update a mod, and (hopefully) said update auto-downloads for people subscribed.